Make one char your persuasion, one your loremaster, and the other 2 thievery chars. Focus on providing armor survivability and buffs. Geo2->Hydro2->Pyro2->necro3->Geo10/hydro10 (as much as you can boost them). Or polymorph over scoundrel for base damage increases.Ĭhar4: Pure support. Huntsman3->aero2->Ranged10->Scoundrel5+, with a focus on boosting crit rates. Personally I'd put points in dual wield (as that base damage boost gets the 150%+scoundrel% boost) then focus on crit damage.Ĭhar3: Either repeat char2 or go archer with extreme maneuvability and abuse of the skill that gets damage boosts from distance (sniper). Arguably getting crit damage is better because of backstab, but increasing base damage adds tons more damage to your backstab crit as well. So far it works great (tactician mode) if you focus on phys dmg :)īesides the summoner builds I hear about being OP (Haven't tried summoner yet).Ĭhar 1: Warfare3->polymorph5->warfare10->polymorph10, 2handed weapons.Ĭhar2: Scoundrel3->polymorph3->either dual wield 10 or dual wield 5 ->scoundrel 10. Divinity: Original Sin 2 facilitates near-endless player creativity in its open system of. You can also choose to focus more on the water side or the air side, depending on your preference. This class has good AoE damage, good crowd control (you have huge stun/freeze potential), and you can also choose whether you wanna spec for mobility/dodge or heals. Control the Arena with a mix of skills that will leave you satisfied As a Split down the middle between Magic Damage Output and Physical Damage Output, this Composition thrives on being 50/50 with each. here are some of the best classes for her. Divinity: Original Sin Role-playing video game Gaming. Then you will be able to unleash Earthquake when your enemy’s Magical Armor is gone 4. New players are easily overwhelmed by the near-endless combinations of abilities and skills. Havent quite decided what her 2nd focus should be but considering a bit of geo. Divinity: Original Sin 2 gives the player an enormous amount of freedom in character building and class creation. Can raise totems in poison to heal fane and can summon the incarnate to deal phys dmg and taunt. Buff Fin and a little Wits (for initiative). Buff strength and some constitution.įane as cleric with 2hand to heal and deal damage. With a little Geo to buff and use poison on fane to heal. Sebille (to get the wings for free and early on) Polymorph with Shield and Onehand. When faced with a High Phsyical defence enemy, let the Conjurer and Cleric eat away there low magical resist.Ī well balanced team thats easy to understand for beginers and lets you pretty much do what you want. ![]() Take Bull Horns (a must) and any of the remaining polymorph skills (I personally prefer chameleon over Tentacles)įocus on Phsyical dmg and then use your polymorph skills for CC. 'Divinity: Original Sin 2 is a single- and multiplayer top-down, party-based role-playing game with pen & paper RPG-like levels of freedom. Winner of GameSpot’s PC Game of The Year 2014. ![]() Originally posted by Panic Fire:MC - Polymorph 2 Divinity: Original Sin 2 is the sequel to the critically acclaimed Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations.
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